c01d1226c3
This fixes distributed wired scenarios.
The problem was introduced by commit 42b1771
.
862 lines
34 KiB
Python
862 lines
34 KiB
Python
#
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# CORE
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# Copyright (c)2010-2013 the Boeing Company.
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# See the LICENSE file included in this distribution.
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#
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# author: Jeff Ahrenholz <jeffrey.m.ahrenholz@boeing.com>
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#
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'''
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broker.py: definition of CoreBroker class that is part of the
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pycore session object. Handles distributing parts of the emulation out to
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other emulation servers. The broker is consulted during the
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CoreRequestHandler.handlemsg() loop to determine if messages should be handled
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locally or forwarded on to another emulation server.
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'''
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import os, socket, select, threading, sys
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from core.api import coreapi
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from core.coreobj import PyCoreNode, PyCoreNet
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from core.emane.nodes import EmaneNet
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from core.netns.nodes import CtrlNet
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from core.phys.pnodes import PhysicalNode
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from core.misc.ipaddr import IPAddr
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from core.conf import ConfigurableManager
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if os.uname()[0] == "Linux":
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from core.netns.vif import GreTap
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from core.netns.vnet import GreTapBridge
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class CoreServer(object):
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def __init__(self, name, host, port):
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self.name = name
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self.host = host
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self.port = port
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self.sock = None
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self.instantiation_complete = False
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def connect(self):
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assert self.sock is None
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sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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#sock.setblocking(0)
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try:
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sock.connect((self.host, self.port))
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except:
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sock.close()
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raise
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self.sock = sock
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def close(self):
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if self.sock is not None:
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self.sock.close()
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self.sock = None
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class CoreBroker(ConfigurableManager):
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''' Member of pycore session class for handling global emulation server
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data.
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'''
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_name = "broker"
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_type = coreapi.CORE_TLV_REG_UTILITY
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def __init__(self, session, verbose = False):
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ConfigurableManager.__init__(self, session)
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self.session_id_master = None
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self.myip = None
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self.verbose = verbose
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# dict containing tuples of (host, port, sock)
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self.servers = {}
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self.servers_lock = threading.Lock()
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self.addserver("localhost", None, None)
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# dict containing node number to server name mapping
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self.nodemap = {}
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# this lock also protects self.nodecounts
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self.nodemap_lock = threading.Lock()
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# reference counts of nodes on servers
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self.nodecounts = {}
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# set of node numbers that are link-layer nodes (networks)
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self.nets = set()
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# set of node numbers that are PhysicalNode nodes
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self.phys = set()
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# allows for other message handlers to process API messages (e.g. EMANE)
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self.handlers = set()
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# dict with tunnel key to tunnel device mapping
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self.tunnels = {}
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self.dorecvloop = False
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self.recvthread = None
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def startup(self):
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''' Build tunnels between network-layer nodes now that all node
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and link information has been received; called when session
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enters the instantation state.
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'''
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self.addnettunnels()
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self.writeservers()
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def shutdown(self):
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''' Close all active sockets; called when the session enters the
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data collect state
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'''
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with self.servers_lock:
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while len(self.servers) > 0:
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name, server = self.servers.popitem()
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if server.sock is not None:
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if self.verbose:
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self.session.info("closing connection with %s @ %s:%s" % \
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(name, server.host, server.port))
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server.close()
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self.reset()
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self.dorecvloop = False
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if self.recvthread is not None:
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self.recvthread.join()
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def reset(self):
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''' Reset to initial state.
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'''
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self.nodemap_lock.acquire()
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self.nodemap.clear()
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for server, count in self.nodecounts.iteritems():
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if count < 1:
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self.delserver(server)
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self.nodecounts.clear()
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self.nodemap_lock.release()
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self.nets.clear()
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self.phys.clear()
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while len(self.tunnels) > 0:
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(key, gt) = self.tunnels.popitem()
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gt.shutdown()
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def startrecvloop(self):
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''' Spawn the recvloop() thread if it hasn't been already started.
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'''
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if self.recvthread is not None:
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if self.recvthread.isAlive():
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return
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else:
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self.recvthread.join()
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# start reading data from connected sockets
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self.dorecvloop = True
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self.recvthread = threading.Thread(target = self.recvloop)
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self.recvthread.daemon = True
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self.recvthread.start()
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def recvloop(self):
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''' Thread target that receives messages from server sockets.
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'''
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self.dorecvloop = True
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# note: this loop continues after emulation is stopped,
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# even with 0 servers
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while self.dorecvloop:
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rlist = []
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with self.servers_lock:
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# build a socket list for select call
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for server in self.servers.itervalues():
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if server.sock is not None:
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rlist.append(server.sock)
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r, w, x = select.select(rlist, [], [], 1.0)
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for sock in r:
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server = self.getserverbysock(sock)
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if server is None:
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# servers may have changed; loop again
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continue
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rcvlen = self.recv(server)
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if rcvlen == 0:
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if self.verbose:
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msg = 'connection with %s @ %s:%s has closed' % \
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(server.name, server.host, server.port)
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self.session.info(msg)
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def recv(self, server):
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''' Receive data on an emulation server socket and broadcast it to
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all connected session handlers. Returns the length of data recevied
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and forwarded. Return value of zero indicates the socket has closed
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and should be removed from the self.servers dict.
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'''
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msghdr = server.sock.recv(coreapi.CoreMessage.hdrsiz)
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if len(msghdr) == 0:
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# server disconnected
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server.close()
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return 0
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if len(msghdr) != coreapi.CoreMessage.hdrsiz:
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if self.verbose:
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self.session.info("warning: broker received not enough data " \
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"len=%s" % len(msghdr))
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return len(msghdr)
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msgtype, msgflags, msglen = coreapi.CoreMessage.unpackhdr(msghdr)
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msgdata = server.sock.recv(msglen)
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data = msghdr + msgdata
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count = None
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# snoop exec response for remote interactive TTYs
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if msgtype == coreapi.CORE_API_EXEC_MSG and \
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msgflags & coreapi.CORE_API_TTY_FLAG:
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data = self.fixupremotetty(msghdr, msgdata, server.host)
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elif msgtype == coreapi.CORE_API_NODE_MSG:
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# snoop node delete response to decrement node counts
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if msgflags & coreapi.CORE_API_DEL_FLAG:
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msg = coreapi.CoreNodeMessage(msgflags, msghdr, msgdata)
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nodenum = msg.gettlv(coreapi.CORE_TLV_NODE_NUMBER)
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if nodenum is not None:
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count = self.delnodemap(server, nodenum)
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elif msgtype == coreapi.CORE_API_LINK_MSG:
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# this allows green link lines for remote WLANs
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msg = coreapi.CoreLinkMessage(msgflags, msghdr, msgdata)
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self.session.sdt.handledistributed(msg)
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elif msgtype == coreapi.CORE_API_EVENT_MSG:
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msg = coreapi.CoreEventMessage(msgflags, msghdr, msgdata)
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eventtype = msg.gettlv(coreapi.CORE_TLV_EVENT_TYPE)
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if eventtype == coreapi.CORE_EVENT_INSTANTIATION_COMPLETE:
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server.instantiation_complete = True
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if self.instantiation_complete():
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self.session.checkruntime()
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self.session.broadcastraw(None, data)
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if count is not None and count < 1:
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return 0
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else:
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return len(data)
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def local_instantiation_complete(self):
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'''\
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Set the local server's instantiation-complete status to True.
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'''
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with self.servers_lock:
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server = self.servers.get('localhost')
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if server is not None:
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server.instantiation_complete = True
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def instantiation_complete(self):
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'''\
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Return True if all servers have completed instantiation, False
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otherwise.
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'''
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with self.servers_lock:
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for server in self.servers.itervalues():
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if not server.instantiation_complete:
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return False
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return True
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def addserver(self, name, host, port):
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''' Add a new server, and try to connect to it. If we're already
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connected to this (host, port), then leave it alone. When host,port
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is None, do not try to connect.
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'''
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with self.servers_lock:
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server = self.servers.get(name)
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if server is not None:
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if host == server.host and port == server.port and \
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server.sock is not None:
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# leave this socket connected
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return
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if self.verbose:
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self.session.info('closing connection with %s @ %s:%s' % \
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(name, server.host, server.port))
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server.close()
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del self.servers[name]
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if self.verbose:
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self.session.info('adding server %s @ %s:%s' % \
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(name, host, port))
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server = CoreServer(name, host, port)
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if host is not None and port is not None:
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try:
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server.connect()
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except Exception as e:
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self.session.warn('error connecting to server %s:%s:\n\t%s' % \
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(host, port, e))
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if server.sock is not None:
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self.startrecvloop()
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self.servers[name] = server
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def delserver(self, server):
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''' Remove a server and hang up any connection.
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'''
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with self.servers_lock:
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try:
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s = self.servers.pop(server.name)
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assert s == server
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except KeyError:
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pass
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if server.sock is not None:
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if self.verbose:
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self.session.info("closing connection with %s @ %s:%s" % \
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(server.name, server.host, server.port))
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server.close()
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def getserverbyname(self, name):
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''' Return the server object having the given name, or None.
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'''
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with self.servers_lock:
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return self.servers.get(name)
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def getserverbysock(self, sock):
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''' Return the server object corresponding to the given socket,
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or None.
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'''
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with self.servers_lock:
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for server in self.servers.itervalues():
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if server.sock == sock:
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return server
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return None
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def getservers(self):
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'''Return a list of servers sorted by name.'''
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with self.servers_lock:
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return sorted(self.servers.values(), key = lambda x: x.name)
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def getservernames(self):
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''' Return a sorted list of server names (keys from self.servers).
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'''
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with self.servers_lock:
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return sorted(self.servers.keys())
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def tunnelkey(self, n1num, n2num):
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''' Compute a 32-bit key used to uniquely identify a GRE tunnel.
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The hash(n1num), hash(n2num) values are used, so node numbers may be
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None or string values (used for e.g. "ctrlnet").
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'''
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sid = self.session_id_master
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if sid is None:
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# this is the master session
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sid = self.session.sessionid
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key = (sid << 16) ^ hash(n1num) ^ (hash(n2num) << 8)
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return key & 0xFFFFFFFF
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def addtunnel(self, remoteip, n1num, n2num, localnum):
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''' Add a new GreTapBridge between nodes on two different machines.
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'''
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key = self.tunnelkey(n1num, n2num)
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if localnum == n2num:
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remotenum = n1num
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else:
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remotenum = n2num
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if key in self.tunnels.keys():
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self.session.warn("tunnel with key %s (%s-%s) already exists!" % \
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(key, n1num, n2num))
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else:
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objid = key & ((1<<16)-1)
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self.session.info("Adding tunnel for %s-%s to %s with key %s" % \
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(n1num, n2num, remoteip, key))
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if localnum in self.phys:
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# no bridge is needed on physical nodes; use the GreTap directly
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gt = GreTap(node=None, name=None, session=self.session,
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remoteip=remoteip, key=key)
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else:
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gt = self.session.addobj(cls = GreTapBridge, objid = objid,
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policy="ACCEPT", remoteip=remoteip, key = key)
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gt.localnum = localnum
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gt.remotenum = remotenum
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self.tunnels[key] = gt
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def addnettunnels(self):
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''' Add GreTaps between network devices on different machines.
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The GreTapBridge is not used since that would add an extra bridge.
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'''
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for n in self.nets:
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self.addnettunnel(n)
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def addnettunnel(self, n):
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try:
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net = self.session.obj(n)
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except KeyError:
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raise KeyError, "network node %s not found" % n
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# add other nets here that do not require tunnels
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if isinstance(net, EmaneNet):
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return None
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if isinstance(net, CtrlNet):
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if hasattr(net, 'serverintf'):
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if net.serverintf is not None:
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return None
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servers = self.getserversbynode(n)
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if len(servers) < 2:
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return None
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hosts = []
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for server in servers:
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if server.host is None:
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continue
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hosts.append(server.host)
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if len(hosts) == 0:
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# get IP address from API message sender (master)
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self.session._handlerslock.acquire()
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for h in self.session._handlers:
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if h.client_address != "":
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hosts.append(h.client_address[0])
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self.session._handlerslock.release()
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r = []
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for host in hosts:
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if self.myip:
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# we are the remote emulation server
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myip = self.myip
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else:
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# we are the session master
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myip = host
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key = self.tunnelkey(n, IPAddr.toint(myip))
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if key in self.tunnels.keys():
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continue
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self.session.info("Adding tunnel for net %s to %s with key %s" % \
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(n, host, key))
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gt = GreTap(node=None, name=None, session=self.session,
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remoteip=host, key=key)
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self.tunnels[key] = gt
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r.append(gt)
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# attaching to net will later allow gt to be destroyed
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# during net.shutdown()
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net.attach(gt)
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return r
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def deltunnel(self, n1num, n2num):
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''' Cleanup of the GreTapBridge.
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'''
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key = self.tunnelkey(n1num, n2num)
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try:
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gt = self.tunnels.pop(key)
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except KeyError:
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gt = None
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if gt:
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self.session.delobj(gt.objid)
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del gt
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def gettunnel(self, n1num, n2num):
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''' Return the GreTap between two nodes if it exists.
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'''
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key = self.tunnelkey(n1num, n2num)
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if key in self.tunnels.keys():
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return self.tunnels[key]
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else:
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return None
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def addnodemap(self, server, nodenum):
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''' Record a node number to emulation server mapping.
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'''
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with self.nodemap_lock:
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if nodenum in self.nodemap:
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if server in self.nodemap[nodenum]:
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return
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self.nodemap[nodenum].add(server)
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else:
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self.nodemap[nodenum] = {server}
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if server in self.nodecounts:
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self.nodecounts[server] += 1
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else:
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self.nodecounts[server] = 1
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def delnodemap(self, server, nodenum):
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''' Remove a node number to emulation server mapping.
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Return the number of nodes left on this server.
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'''
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count = None
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with self.nodemap_lock:
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if nodenum not in self.nodemap:
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return count
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self.nodemap[nodenum].remove(server)
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if server in self.nodecounts:
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count = self.nodecounts[server]
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count -= 1
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self.nodecounts[server] = count
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return count
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def getserversbynode(self, nodenum):
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''' Retrieve a set of emulation servers given a node number.
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'''
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with self.nodemap_lock:
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if nodenum not in self.nodemap:
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return set()
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return self.nodemap[nodenum]
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def addnet(self, nodenum):
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''' Add a node number to the list of link-layer nodes.
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'''
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self.nets.add(nodenum)
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def addphys(self, nodenum):
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''' Add a node number to the list of physical nodes.
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'''
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self.phys.add(nodenum)
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def configure_reset(self, msg):
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''' Ignore reset messages, because node delete responses may still
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arrive and require the use of nodecounts.
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'''
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return None
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def configure_values(self, msg, values):
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''' Receive configuration message with a list of server:host:port
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combinations that we'll need to connect with.
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'''
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objname = msg.gettlv(coreapi.CORE_TLV_CONF_OBJ)
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conftype = msg.gettlv(coreapi.CORE_TLV_CONF_TYPE)
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if values is None:
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self.session.info("emulation server data missing")
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return None
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values = values.split('|')
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# string of "server:ip:port,server:ip:port,..."
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serverstrings = values[0]
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server_list = serverstrings.split(',')
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for server in server_list:
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server_items = server.split(':')
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(name, host, port) = server_items[:3]
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if host == '':
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host = None
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if port == '':
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port = None
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else:
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port = int(port)
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sid = msg.gettlv(coreapi.CORE_TLV_CONF_SESSION)
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if sid is not None:
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# receive session ID and my IP from master
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self.session_id_master = int(sid.split('|')[0])
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self.myip = host
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host = None
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port = None
|
|
# this connects to the server immediately; maybe we should wait
|
|
# or spin off a new "client" thread here
|
|
self.addserver(name, host, port)
|
|
self.setupserver(name)
|
|
return None
|
|
|
|
def handlemsg(self, msg):
|
|
''' Handle an API message. Determine whether this needs to be handled
|
|
by the local server or forwarded on to another one.
|
|
Returns True when message does not need to be handled locally,
|
|
and performs forwarding if required.
|
|
Returning False indicates this message should be handled locally.
|
|
'''
|
|
servers = set()
|
|
handle_locally = False
|
|
# Do not forward messages when in definition state
|
|
# (for e.g. configuring services)
|
|
if self.session.getstate() == coreapi.CORE_EVENT_DEFINITION_STATE:
|
|
return False
|
|
# Decide whether message should be handled locally or forwarded, or both
|
|
if msg.msgtype == coreapi.CORE_API_NODE_MSG:
|
|
handle_locally, servers = self.handlenodemsg(msg)
|
|
elif msg.msgtype == coreapi.CORE_API_EVENT_MSG:
|
|
# broadcast events everywhere
|
|
servers = self.getservers()
|
|
elif msg.msgtype == coreapi.CORE_API_CONF_MSG:
|
|
# broadcast location and services configuration everywhere
|
|
confobj = msg.gettlv(coreapi.CORE_TLV_CONF_OBJ)
|
|
if confobj == "location" or confobj == "services" or \
|
|
confobj == "session" or confobj == "all":
|
|
servers = self.getservers()
|
|
elif msg.msgtype == coreapi.CORE_API_FILE_MSG:
|
|
# broadcast hook scripts and custom service files everywhere
|
|
filetype = msg.gettlv(coreapi.CORE_TLV_FILE_TYPE)
|
|
if filetype is not None and \
|
|
(filetype[:5] == "hook:" or filetype[:8] == "service:"):
|
|
servers = self.getservers()
|
|
|
|
if msg.msgtype == coreapi.CORE_API_LINK_MSG:
|
|
# prepare a server list from two node numbers in link message
|
|
handle_locally, servers, msg = self.handlelinkmsg(msg)
|
|
elif len(servers) == 0:
|
|
# check for servers based on node numbers in all messages but link
|
|
nn = msg.nodenumbers()
|
|
if len(nn) == 0:
|
|
return False
|
|
servers = self.getserversbynode(nn[0])
|
|
|
|
# allow other handlers to process this message (this is used
|
|
# by e.g. EMANE to use the link add message to keep counts of
|
|
# interfaces on other servers)
|
|
for handler in self.handlers:
|
|
handler(msg)
|
|
|
|
# Perform any message forwarding
|
|
handle_locally |= self.forwardmsg(msg, servers)
|
|
return not handle_locally
|
|
|
|
def setupserver(self, servername):
|
|
''' Send the appropriate API messages for configuring the specified
|
|
emulation server.
|
|
'''
|
|
server = self.getserverbyname(servername)
|
|
if server is None:
|
|
msg = 'ignoring unknown server: \'%s\'' % servername
|
|
self.session.warn(msg)
|
|
return
|
|
if server.sock is None or server.host is None or server.port is None:
|
|
if self.verbose:
|
|
msg = 'ignoring disconnected server: \'%s\'' % servername
|
|
self.session.info(msg)
|
|
return
|
|
# communicate this session's current state to the server
|
|
tlvdata = coreapi.CoreEventTlv.pack(coreapi.CORE_TLV_EVENT_TYPE,
|
|
self.session.getstate())
|
|
msg = coreapi.CoreEventMessage.pack(0, tlvdata)
|
|
server.sock.send(msg)
|
|
# send a Configuration message for the broker object and inform the
|
|
# server of its local name
|
|
tlvdata = ""
|
|
tlvdata += coreapi.CoreConfTlv.pack(coreapi.CORE_TLV_CONF_OBJ, "broker")
|
|
tlvdata += coreapi.CoreConfTlv.pack(coreapi.CORE_TLV_CONF_TYPE,
|
|
coreapi.CONF_TYPE_FLAGS_UPDATE)
|
|
tlvdata += coreapi.CoreConfTlv.pack(coreapi.CORE_TLV_CONF_DATA_TYPES,
|
|
(coreapi.CONF_DATA_TYPE_STRING,))
|
|
tlvdata += coreapi.CoreConfTlv.pack(coreapi.CORE_TLV_CONF_VALUES,
|
|
"%s:%s:%s" % (server.name, server.host, server.port))
|
|
tlvdata += coreapi.CoreConfTlv.pack(coreapi.CORE_TLV_CONF_SESSION,
|
|
"%s" % self.session.sessionid)
|
|
msg = coreapi.CoreConfMessage.pack(0, tlvdata)
|
|
server.sock.send(msg)
|
|
|
|
@staticmethod
|
|
def fixupremotetty(msghdr, msgdata, host):
|
|
''' When an interactive TTY request comes from the GUI, snoop the reply
|
|
and add an SSH command to the appropriate remote server.
|
|
'''
|
|
msgtype, msgflags, msglen = coreapi.CoreMessage.unpackhdr(msghdr)
|
|
msgcls = coreapi.msg_class(msgtype)
|
|
msg = msgcls(msgflags, msghdr, msgdata)
|
|
|
|
nodenum = msg.gettlv(coreapi.CORE_TLV_EXEC_NODE)
|
|
execnum = msg.gettlv(coreapi.CORE_TLV_EXEC_NUM)
|
|
cmd = msg.gettlv(coreapi.CORE_TLV_EXEC_CMD)
|
|
res = msg.gettlv(coreapi.CORE_TLV_EXEC_RESULT)
|
|
|
|
tlvdata = ""
|
|
tlvdata += coreapi.CoreExecTlv.pack(coreapi.CORE_TLV_EXEC_NODE, nodenum)
|
|
tlvdata += coreapi.CoreExecTlv.pack(coreapi.CORE_TLV_EXEC_NUM, execnum)
|
|
tlvdata += coreapi.CoreExecTlv.pack(coreapi.CORE_TLV_EXEC_CMD, cmd)
|
|
title = "\\\"CORE: n%s @ %s\\\"" % (nodenum, host)
|
|
res = "ssh -X -f " + host + " xterm -e " + res
|
|
tlvdata += coreapi.CoreExecTlv.pack(coreapi.CORE_TLV_EXEC_RESULT, res)
|
|
|
|
return coreapi.CoreExecMessage.pack(msgflags, tlvdata)
|
|
|
|
def handlenodemsg(self, msg):
|
|
''' Determine and return the servers to which this node message should
|
|
be forwarded. Also keep track of link-layer nodes and the mapping of
|
|
nodes to servers.
|
|
'''
|
|
servers = set()
|
|
handle_locally = False
|
|
serverfiletxt = None
|
|
# snoop Node Message for emulation server TLV and record mapping
|
|
n = msg.tlvdata[coreapi.CORE_TLV_NODE_NUMBER]
|
|
# replicate link-layer nodes on all servers
|
|
nodetype = msg.gettlv(coreapi.CORE_TLV_NODE_TYPE)
|
|
if nodetype is not None:
|
|
try:
|
|
nodecls = coreapi.node_class(nodetype)
|
|
except KeyError:
|
|
self.session.warn("broker invalid node type %s" % nodetype)
|
|
return handle_locally, servers
|
|
if nodecls is None:
|
|
self.session.warn("broker unimplemented node type %s" % nodetype)
|
|
return handle_locally, servers
|
|
if issubclass(nodecls, PyCoreNet) and \
|
|
nodetype != coreapi.CORE_NODE_WLAN:
|
|
# network node replicated on all servers; could be optimized
|
|
# don't replicate WLANs, because ebtables rules won't work
|
|
servers = self.getservers()
|
|
handle_locally = True
|
|
self.addnet(n)
|
|
for server in servers:
|
|
self.addnodemap(server, n)
|
|
# do not record server name for networks since network
|
|
# nodes are replicated across all server
|
|
return handle_locally, servers
|
|
elif issubclass(nodecls, PyCoreNode):
|
|
name = msg.gettlv(coreapi.CORE_TLV_NODE_NAME)
|
|
if name:
|
|
serverfiletxt = "%s %s %s" % (n, name, nodecls)
|
|
if issubclass(nodecls, PhysicalNode):
|
|
# remember physical nodes
|
|
self.addphys(n)
|
|
|
|
# emulation server TLV specifies server
|
|
servername = msg.gettlv(coreapi.CORE_TLV_NODE_EMUSRV)
|
|
server = self.getserverbyname(servername)
|
|
if server is not None:
|
|
self.addnodemap(server, n)
|
|
if server not in servers:
|
|
servers.add(server)
|
|
if serverfiletxt and self.session.master:
|
|
self.writenodeserver(serverfiletxt, server)
|
|
# hook to update coordinates of physical nodes
|
|
if n in self.phys:
|
|
self.session.mobility.physnodeupdateposition(msg)
|
|
return handle_locally, servers
|
|
|
|
def handlelinkmsg(self, msg):
|
|
''' Determine and return the servers to which this link message should
|
|
be forwarded. Also build tunnels between different servers or add
|
|
opaque data to the link message before forwarding.
|
|
'''
|
|
servers = set()
|
|
handle_locally = False
|
|
|
|
# determine link message destination using non-network nodes
|
|
nn = msg.nodenumbers()
|
|
if nn[0] in self.nets:
|
|
if nn[1] in self.nets:
|
|
# two network nodes linked together - prevent loops caused by
|
|
# the automatic tunnelling
|
|
handle_locally = True
|
|
else:
|
|
servers = self.getserversbynode(nn[1])
|
|
elif nn[1] in self.nets:
|
|
servers = self.getserversbynode(nn[0])
|
|
else:
|
|
servers1 = self.getserversbynode(nn[0])
|
|
servers2 = self.getserversbynode(nn[1])
|
|
# nodes are on two different servers, build tunnels as needed
|
|
if servers1 != servers2:
|
|
localn = None
|
|
if len(servers1) == 0 or len(servers2) == 0:
|
|
handle_locally = True
|
|
servers = servers1.union(servers2)
|
|
host = None
|
|
# get the IP of remote server and decide which node number
|
|
# is for a local node
|
|
for server in servers:
|
|
host = server.host
|
|
if host is None:
|
|
# server is local
|
|
handle_locally = True
|
|
if server in servers1:
|
|
localn = nn[0]
|
|
else:
|
|
localn = nn[1]
|
|
if handle_locally and localn is None:
|
|
# having no local node at this point indicates local node is
|
|
# the one with the empty server set
|
|
if len(servers1) == 0:
|
|
localn = nn[0]
|
|
elif len(servers2) == 0:
|
|
localn = nn[1]
|
|
if host is None:
|
|
host = self.getlinkendpoint(msg, localn == nn[0])
|
|
if localn is None:
|
|
msg = self.addlinkendpoints(msg, servers1, servers2)
|
|
elif msg.flags & coreapi.CORE_API_ADD_FLAG:
|
|
self.addtunnel(host, nn[0], nn[1], localn)
|
|
elif msg.flags & coreapi.CORE_API_DEL_FLAG:
|
|
self.deltunnel(nn[0], nn[1])
|
|
handle_locally = False
|
|
else:
|
|
servers = servers1.union(servers2)
|
|
|
|
return handle_locally, servers, msg
|
|
|
|
def addlinkendpoints(self, msg, servers1, servers2):
|
|
''' For a link message that is not handled locally, inform the remote
|
|
servers of the IP addresses used as tunnel endpoints by adding
|
|
opaque data to the link message.
|
|
'''
|
|
ip1 = ''
|
|
for server in servers1:
|
|
if server.host is not None:
|
|
ip1 = server.host
|
|
break
|
|
ip2 = ''
|
|
for server in servers2:
|
|
if server.host is not None:
|
|
ip2 = server.host
|
|
break
|
|
tlvdata = msg.rawmsg[coreapi.CoreMessage.hdrsiz:]
|
|
tlvdata += coreapi.CoreLinkTlv.pack(coreapi.CORE_TLV_LINK_OPAQUE,
|
|
"%s:%s" % (ip1, ip2))
|
|
newraw = coreapi.CoreLinkMessage.pack(msg.flags, tlvdata)
|
|
msghdr = newraw[:coreapi.CoreMessage.hdrsiz]
|
|
return coreapi.CoreLinkMessage(msg.flags, msghdr, tlvdata)
|
|
|
|
def getlinkendpoint(self, msg, first_is_local):
|
|
''' A link message between two different servers has been received,
|
|
and we need to determine the tunnel endpoint. First look for
|
|
opaque data in the link message, otherwise use the IP of the message
|
|
sender (the master server).
|
|
'''
|
|
host = None
|
|
opaque = msg.gettlv(coreapi.CORE_TLV_LINK_OPAQUE)
|
|
if opaque is not None:
|
|
if first_is_local:
|
|
host = opaque.split(':')[1]
|
|
else:
|
|
host = opaque.split(':')[0]
|
|
if host == "":
|
|
host = None
|
|
if host is None:
|
|
# get IP address from API message sender (master)
|
|
self.session._handlerslock.acquire()
|
|
for h in self.session._handlers:
|
|
if h.client_address != "":
|
|
host = h.client_address[0]
|
|
self.session._handlerslock.release()
|
|
return host
|
|
|
|
def handlerawmsg(self, msg):
|
|
''' Helper to invoke handlemsg() using raw (packed) message bytes.
|
|
'''
|
|
hdr = msg[:coreapi.CoreMessage.hdrsiz]
|
|
msgtype, flags, msglen = coreapi.CoreMessage.unpackhdr(hdr)
|
|
msgcls = coreapi.msg_class(msgtype)
|
|
return self.handlemsg(msgcls(flags, hdr, msg[coreapi.CoreMessage.hdrsiz:]))
|
|
|
|
def forwardmsg(self, msg, servers):
|
|
''' Forward API message to all given servers.
|
|
|
|
Return True if an empty host/port is encountered, indicating
|
|
the message should be handled locally.
|
|
'''
|
|
handle_locally = len(servers) == 0
|
|
for server in servers:
|
|
if server.host is None and server.port is None:
|
|
# local emulation server, handle this locally
|
|
handle_locally = True
|
|
elif server.sock is None:
|
|
self.session.info("server %s @ %s:%s is disconnected" % \
|
|
(server.name, server.host, server.port))
|
|
else:
|
|
server.sock.send(msg.rawmsg)
|
|
return handle_locally
|
|
|
|
def writeservers(self):
|
|
''' Write the server list to a text file in the session directory upon
|
|
startup: /tmp/pycore.nnnnn/servers
|
|
'''
|
|
servers = self.getservers()
|
|
filename = os.path.join(self.session.sessiondir, "servers")
|
|
master = self.session_id_master
|
|
if master is None:
|
|
master = self.session.sessionid
|
|
try:
|
|
with open(filename, 'w') as f:
|
|
f.write("master=%s\n" % master)
|
|
for server in servers:
|
|
if server.name == "localhost":
|
|
continue
|
|
try:
|
|
(lhost, lport) = server.sock.getsockname()
|
|
except:
|
|
lhost, lport = None, None
|
|
f.write('%s %s %s %s %s\n' % (server.name, server.host,
|
|
server.port, lhost, lport))
|
|
except Exception as e:
|
|
msg = 'Error writing server list to the file: \'%s\'\n%s' % \
|
|
(filename, e)
|
|
self.session.warn(msg)
|
|
|
|
def writenodeserver(self, nodestr, server):
|
|
''' Creates a /tmp/pycore.nnnnn/nX.conf/server file having the node
|
|
and server info. This may be used by scripts for accessing nodes on
|
|
other machines, much like local nodes may be accessed via the
|
|
VnodeClient class.
|
|
'''
|
|
serverstr = "%s %s %s" % (server.name, server.host, server.port)
|
|
name = nodestr.split()[1]
|
|
dirname = os.path.join(self.session.sessiondir, name + ".conf")
|
|
filename = os.path.join(dirname, "server")
|
|
try:
|
|
os.makedirs(dirname)
|
|
except OSError:
|
|
# directory may already exist from previous distributed run
|
|
pass
|
|
try:
|
|
with open(filename, 'w') as f:
|
|
f.write('%s\n%s\n' % (serverstr, nodestr))
|
|
except Exception as e:
|
|
msg = 'Error writing server file \'%s\' for node %s:\n%s' % \
|
|
(filename, name, e)
|
|
self.session.warn(msg)
|