206 lines
8.2 KiB
ReStructuredText
206 lines
8.2 KiB
ReStructuredText
.. This file is part of the CORE Manual
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(c)2012-2013 the Boeing Company
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.. _Introduction:
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************
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Introduction
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************
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The Common Open Research Emulator (CORE) is a tool for building virtual
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networks. As an emulator, CORE builds a representation of a real computer
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network that runs in real time, as opposed to simulation, where abstract models
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are used. The live-running emulation can be connected to physical networks and
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routers. It provides an environment for running real applications and
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protocols, taking advantage of virtualization provided by the Linux operating
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system.
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Some of its key features are:
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.. index::
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single: key features
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* efficient and scalable
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* runs applications and protocols without modification
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* easy-to-use GUI
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* highly customizable
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CORE is typically used for network and protocol research,
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demonstrations, application and platform testing, evaluating networking
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scenarios, security studies, and increasing the size of physical test networks.
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What's New?
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===========
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For readers who are already familiar with CORE and have read this manual before, below is a list of what changed in version 5.0:
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* :ref:`Services` - Added Ryu SD and Open vSwitch services
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* :ref:`Python_Scripting` - Updated script examples to reflect code changes
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.. index::
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single: CORE; components of
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single: CORE; API
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single: API
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single: CORE; GUI
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.. _Architecture:
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Architecture
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============
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The main components of CORE are shown in :ref:`core-architecture`. A
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*CORE daemon* (backend) manages emulation sessions. It builds emulated networks
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using kernel virtualization for virtual nodes and some form of bridging and
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packet manipulation for virtual networks. The nodes and networks come together
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via interfaces installed on nodes. The daemon is controlled via the
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graphical user interface, the *CORE GUI* (frontend).
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The daemon uses Python modules
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that can be imported directly by Python scripts.
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The GUI and the daemon communicate using a custom,
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asynchronous, sockets-based API, known as the *CORE API*. The dashed line
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in the figure notionally depicts the user-space and kernel-space separation.
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The components the user interacts with are colored blue: GUI, scripts, or
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command-line tools.
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The system is modular to allow mixing different components. The virtual
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networks component, for example, can be realized with other network
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simulators and emulators, such as ns-3 and EMANE.
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Different types of kernel virtualization are supported.
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Another example is how a session can be designed and started using
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the GUI, and continue to run in "headless" operation with the GUI closed.
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The CORE API is sockets based,
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to allow the possibility of running different components on different physical
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machines.
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.. _core-architecture:
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.. figure:: figures/core-architecture.*
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:alt: CORE architecture diagram
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:align: center
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:scale: 75 %
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CORE Architecture
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The CORE GUI is a Tcl/Tk program; it is started using the command
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``core-gui``. The CORE daemon, named ``core-daemon``,
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is usually started via the init script
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(``/etc/init.d/core-daemon`` or ``core-daemon.service``,
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depending on platform.)
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The CORE daemon manages sessions of virtual
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nodes and networks, of which other scripts and utilities may be used for
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further control.
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.. _How_Does_It_Work?:
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How Does it Work?
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=================
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A CORE node is a lightweight virtual machine. The CORE framework runs on Linux.
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.. index::
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single: Linux; virtualization
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single: Linux; containers
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single: LXC
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single: network namespaces
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* :ref:`Linux` CORE uses Linux network namespace virtualization to build virtual nodes, and ties them together with virtual networks using Linux Ethernet bridging.
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.. _Linux:
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Linux
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-----
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Linux network namespaces (also known as netns, LXC, or `Linux containers
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<http://lxc.sourceforge.net/>`_) is the primary virtualization
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technique used by CORE. LXC has been part of the mainline Linux kernel since
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2.6.24. Recent Linux distributions such as Fedora and Ubuntu have
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namespaces-enabled kernels out of the box, so the kernel does not need to be
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patched or recompiled.
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A namespace is created using the ``clone()`` system call. Each namespace has
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its own process environment and private network stack. Network namespaces
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share the same filesystem in CORE.
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.. index::
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single: Linux; bridging
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single: Linux; networking
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single: ebtables
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CORE combines these namespaces with Linux Ethernet bridging
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to form networks. Link characteristics are applied using Linux Netem queuing
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disciplines. Ebtables is Ethernet frame filtering on Linux bridges. Wireless
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networks are emulated by controlling which interfaces can send and receive with
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ebtables rules.
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.. index::
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single: IMUNES
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single: VirtNet
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single: prior work
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.. rubric:: Footnotes
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.. [#f1] http://www.nlnet.nl/project/virtnet/
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.. [#f2] http://www.imunes.net/virtnet/
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.. _Prior_Work:
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Prior Work
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==========
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The Tcl/Tk CORE GUI was originally derived from the open source
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`IMUNES <http://www.tel.fer.hr/imunes/>`_
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project from the University of Zagreb
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as a custom project within Boeing Research and Technology's Network
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Technology research group in 2004. Since then they have developed the CORE
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framework to use Linux virtualization, have developed a
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Python framework, and made numerous user- and kernel-space developments, such
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as support for wireless networks, IPsec, the ability to distribute emulations,
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simulation integration, and more. The IMUNES project also consists of userspace
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and kernel components. Originally, one had to download and apply a patch for
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the FreeBSD 4.11 kernel, but the more recent
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`VirtNet <http://www.nlnet.nl/project/virtnet/>`_
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effort has brought network stack
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virtualization to the more modern FreeBSD 8.x kernel.
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.. _Open_Source_Project_and_Resources:
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Open Source Project and Resources
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=================================
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.. index::
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single: open source project
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single: license
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single: website
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single: supplemental website
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single: contributing
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CORE has been released by Boeing to the open source community under the BSD
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license. If you find CORE useful for your work, please contribute back to the
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project. Contributions can be as simple as reporting a bug, dropping a line of
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encouragement or technical suggestions to the mailing lists, or can also
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include submitting patches or maintaining aspects of the tool. For contributing to
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CORE, please visit the
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`CORE GitHub <https://github.com/coreemu/core>`_.
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Besides this manual, there are other additional resources available online:
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* `CORE website <http://www.nrl.navy.mil/itd/ncs/products/core>`_ - main project page containing demos, downloads, and mailing list information.
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.. index::
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single: CORE
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Goals
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-----
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These are the Goals of the CORE project; they are similar to what we consider to be the :ref:`key features <Introduction>`.
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#. Ease of use - In a few clicks the user should have a running network.
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#. Efficiency and scalability - A node is more lightweight than a full virtual machine. Tens of nodes should be possible on a standard laptop computer.
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#. Software re-use - Re-use real implementation code, protocols, networking stacks.
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#. Networking - CORE is focused on emulating networks and offers various ways to connect the running emulation with real or simulated networks.
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#. Hackable - The source code is available and easy to understand and modify.
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Non-Goals
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---------
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This is a list of Non-Goals, specific things that people may be interested in but are not areas that we will pursue.
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#. Reinventing the wheel - Where possible, CORE reuses existing open source components such as virtualization, Netgraph, netem, bridging, Quagga, etc.
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#. 1,000,000 nodes - While the goal of CORE is to provide efficient, scalable network emulation, there is no set goal of N number of nodes. There are realistic limits on what a machine can handle as its resources are divided amongst virtual nodes. We will continue to make things more efficient and let the user determine the right number of nodes based on available hardware and the activities each node is performing.
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#. Solves every problem - CORE is about emulating networking layers 3-7 using virtual network stacks in Linux operating systems.
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#. Hardware-specific - CORE itself is not an instantiation of hardware, a testbed, or a specific laboratory setup; it should run on commodity laptop and desktop PCs, in addition to high-end server hardware.
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