refactored NodeData and NodeOptions to use server instead of emulation_server

This commit is contained in:
bharnden 2019-10-22 20:50:01 -07:00
parent ab0abd65aa
commit cb81095b64
12 changed files with 23 additions and 25 deletions

View file

@ -34,7 +34,7 @@ def main(args):
node_one = session.add_node(options=options)
emane_net = session.add_node(_type=NodeTypes.EMANE)
session.emane.set_model(emane_net, EmaneIeee80211abgModel)
options.emulation_server = server_name
options.server = server_name
node_two = session.add_node(options=options)
# create node interfaces and link

View file

@ -24,7 +24,7 @@ def main(args):
# create local node, switch, and remote nodes
options = NodeOptions(image="ubuntu:18.04")
node_one = session.add_node(_type=NodeTypes.LXC, options=options)
options.emulation_server = server_name
options.server = server_name
node_two = session.add_node(_type=NodeTypes.LXC, options=options)
# create node interfaces and link

View file

@ -24,7 +24,7 @@ def main(args):
# create local node, switch, and remote nodes
options = NodeOptions()
node_one = session.add_node(options=options)
options.emulation_server = server_name
options.server = server_name
node_two = session.add_node(options=options)
# create node interfaces and link

View file

@ -27,7 +27,7 @@ def main(args):
node_one = session.add_node()
switch = session.add_node(_type=NodeTypes.SWITCH)
options = NodeOptions()
options.emulation_server = server_name
options.server = server_name
node_two = session.add_node(options=options)
# create node interfaces and link