updated session.add_node to use better type hinting and force usage of classes directly, instead of indirectly through NodeTypes

This commit is contained in:
Blake Harnden 2020-05-20 22:14:03 -07:00
parent d5254e6a91
commit c07766e1eb
31 changed files with 315 additions and 276 deletions

View file

@ -2,7 +2,9 @@ import logging
from core.emulator.coreemu import CoreEmu
from core.emulator.emudata import IpPrefixes, NodeOptions
from core.emulator.enumerations import EventTypes, NodeTypes
from core.emulator.enumerations import EventTypes
from core.nodes.base import CoreNode
from core.nodes.network import SwitchNode
if __name__ == "__main__":
logging.basicConfig(level=logging.DEBUG)
@ -13,16 +15,16 @@ if __name__ == "__main__":
coreemu = CoreEmu()
session = coreemu.create_session()
session.set_state(EventTypes.CONFIGURATION_STATE)
switch = session.add_node(_type=NodeTypes.SWITCH)
switch = session.add_node(SwitchNode)
# node one
options.config_services = ["DefaultRoute", "IPForward"]
node_one = session.add_node(options=options)
node_one = session.add_node(CoreNode, options=options)
interface = prefixes.create_interface(node_one)
session.add_link(node_one.id, switch.id, interface_one=interface)
# node two
node_two = session.add_node(options=options)
node_two = session.add_node(CoreNode, options=options)
interface = prefixes.create_interface(node_two)
session.add_link(node_two.id, switch.id, interface_one=interface)