docs: added notes about new wireless node type to GUI documentation
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docs/gui.md
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@ -495,23 +495,35 @@ The wireless LAN (WLAN) is covered in the next section.
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### Wireless Networks
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The wireless LAN node allows you to build wireless networks where moving nodes
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around affects the connectivity between them. Connection between a pair of nodes is stronger
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when the nodes are closer while connection is weaker when the nodes are further away.
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The wireless LAN, or WLAN, node appears as a small cloud. The WLAN offers
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several levels of wireless emulation fidelity, depending on your modeling needs.
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Wireless networks allow moving nodes around to impact the connectivity between them. Connections between a
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pair of nodes is stronger when the nodes are closer while connection is weaker when the nodes are further away.
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CORE offers several levels of wireless emulation fidelity, depending on modeling needs and available
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hardware.
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The WLAN tool can be extended with plug-ins for different levels of wireless
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fidelity. The basic on/off range is the default setting available on all
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platforms. Other plug-ins offer higher fidelity at the expense of greater
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complexity and CPU usage. The availability of certain plug-ins varies depending
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on platform. See the table below for a brief overview of wireless model types.
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* WLAN Node
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* uses set bandwidth, delay, and loss
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* links are enabled or disabled based on a set range
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* uses the least CPU when moving, but nothing extra when not moving
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* Wireless Node
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* uses set bandwidth, delay, and initial loss
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* loss dynamically changes based on distance between nodes, which can be configured with range parameters
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* links are enabled or disabled based on a set range
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* uses more CPU to calculate loss for every movement, but nothing extra when not moving
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* EMANE Node
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* uses a physical layer model to account for signal propagation, antenna profile effects and interference
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sources in order to provide a realistic environment for wireless experimentation
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* uses the most CPU for every packet, as complex calculations are used for fidelity
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* See [Wiki](https://github.com/adjacentlink/emane/wiki) for details on general EMANE usage
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* See [CORE EMANE](emane.md) for details on using EMANE in CORE
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| Model | Type | Supported Platform(s) | Fidelity | Description |
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|-------|---------|-----------------------|----------|-------------------------------------------------------------------------------|
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| Basic | on/off | Linux | Low | Ethernet bridging with nftables |
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| EMANE | Plug-in | Linux | High | TAP device connected to EMANE emulator with pluggable MAC and PHY radio types |
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| Model | Type | Supported Platform(s) | Fidelity | Description |
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|----------|--------|-----------------------|----------|-------------------------------------------------------------------------------|
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| WLAN | On/Off | Linux | Low | Ethernet bridging with nftables |
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| Wireless | On/Off | Linux | Medium | Ethernet bridging with nftables |
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| EMANE | RF | Linux | High | TAP device connected to EMANE emulator with pluggable MAC and PHY radio types |
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#### Example WLAN Network Setup
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To quickly build a wireless network, you can first place several router nodes
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onto the canvas. If you have the
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@ -538,9 +550,6 @@ wireless nodes that are farther than the range pixels apart are not linked.
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During Execute mode, users may move wireless nodes around by clicking and
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dragging them, and wireless links will be dynamically made or broken.
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The **EMANE Nodes** leverage available EMANE models to use for wireless networking.
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See the [EMANE](emane.md) chapter for details on using EMANE.
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### Mobility Scripting
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CORE has a few ways to script mobility.
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