pygui: updates to handle visibility toggles in relation to having nodes hidden, fix final position of a drawn edge when dragging to draw

This commit is contained in:
Blake Harnden 2021-02-17 15:23:04 -08:00
parent 4a21cd5789
commit 7871a678ca
5 changed files with 78 additions and 35 deletions

View file

@ -305,7 +305,7 @@ class CanvasNode:
edit_menu.add_command(label="Cut", command=self.click_cut)
edit_menu.add_command(label="Copy", command=self.canvas_copy)
edit_menu.add_command(label="Delete", command=self.canvas_delete)
edit_menu.add_command(label="Hide", command=self.hide)
edit_menu.add_command(label="Hide", command=self.click_hide)
self.context.add_cascade(label="Edit", menu=edit_menu)
self.context.tk_popup(event.x_root, event.y_root)
@ -313,6 +313,10 @@ class CanvasNode:
self.canvas_copy()
self.canvas_delete()
def click_hide(self) -> None:
self.canvas.clear_selection()
self.hide()
def click_unlink(self, edge: CanvasEdge) -> None:
edge.delete()
self.app.default_info()
@ -426,6 +430,8 @@ class CanvasNode:
self.hidden = True
self.canvas.itemconfig(self.id, state=tk.HIDDEN)
self.canvas.itemconfig(self.text_id, state=tk.HIDDEN)
for antenna in self.antennas:
self.canvas.itemconfig(antenna, state=tk.HIDDEN)
for edge in self.edges:
if not edge.hidden:
edge.hide()
@ -433,12 +439,18 @@ class CanvasNode:
def show(self) -> None:
self.hidden = False
self.canvas.itemconfig(self.id, state=tk.NORMAL)
self.canvas.itemconfig(self.text_id, state=tk.NORMAL)
state = self.app.manager.show_node_labels.state()
self.set_label(state)
for antenna in self.antennas:
self.canvas.itemconfig(antenna, state=tk.NORMAL)
for edge in self.edges:
other_node = edge.other_node(self)
if edge.hidden and not other_node.hidden:
edge.show()
def set_label(self, state: str) -> None:
self.canvas.itemconfig(self.text_id, state=state)
def _service_action(self, service: str, action: ServiceAction) -> None:
session_id = self.app.core.session.id
try: