pygui: fixed deleting selected nodes due to logic changes
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f24d5f20b4
commit
77e2b08d76
1 changed files with 2 additions and 14 deletions
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@ -282,24 +282,13 @@ class CanvasGraph(tk.Canvas):
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canvas_node = self.nodes.pop(object_id)
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canvas_node.delete()
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nodes.append(canvas_node)
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is_wireless = NodeUtils.is_wireless_node(canvas_node.core_node.type)
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# delete related edges
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for edge in canvas_node.edges:
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while canvas_node.edges:
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edge = canvas_node.edges.pop()
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if edge in edges:
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continue
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edges.add(edge)
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edge.delete()
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# update node connected to edge being deleted
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other_node = edge.src
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other_iface = edge.link.iface1
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if edge.src == object_id:
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other_node = edge.dst
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other_iface = edge.link.iface2
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other_node.edges.remove(edge)
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if other_iface:
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del other_node.ifaces[other_iface.id]
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if is_wireless:
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other_node.delete_antenna()
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# delete shape
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if object_id in self.shapes:
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@ -308,7 +297,6 @@ class CanvasGraph(tk.Canvas):
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self.selection.clear()
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self.core.deleted_canvas_nodes(nodes)
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self.core.deleted_canvas_edges(edges)
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def zoom(self, event: tk.Event, factor: float = None) -> None:
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if not factor:
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