fix tables and add sub-headers
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@ -69,10 +69,12 @@ The toolbar is a row of buttons that runs vertically along the left side of the
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When CORE is in Edit mode (the default), the vertical Editing Toolbar exists on the left side of the CORE window. Below are brief descriptions for each toolbar item, starting from the top. Most of the tools are grouped into related sub-menus, which appear when you click on their group icon.
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*  *Selection Tool* - default tool for selecting, moving, configuring nodes
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*  *Start button* - starts Execute mode, instantiates the emulation
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*  *Link* - the Link Tool allows network links to be drawn between two nodes by clicking and dragging the mouse
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*  *Network-layer virtual nodes consist of the following:*
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| Toolbar item | Functionality |
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|---|---|
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|  *Selection Tool* | default tool for selecting, moving, configuring nodes. |
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|  *Start button* | starts Execute mode, instantiates the emulation. |
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|  *Link* | the Link Tool allows network links to be drawn between two nodes by clicking and dragging the mouse. |
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###  Network-layer virtual nodes
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| Network-layer node | Description |
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|---|---|
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@ -82,7 +84,7 @@ When CORE is in Edit mode (the default), the vertical Editing Toolbar exists on
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|  *MDR* | runs Quagga OSPFv3 MDR routing for MANET-optimized routing. |
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|  *PRouter* | physical router represents a real testbed machine. |
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|  *Edit* | edit node types button invokes the CORE Node Types dialog. New types of nodes may be created having different icons and names. The default services that are started with each node type can be changed here. |
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*  *Link-layer nodes consist of the following:*
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###  Link-layer nodes
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| Link-layer node | Description |
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|---|---|
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@ -92,7 +94,7 @@ When CORE is in Edit mode (the default), the vertical Editing Toolbar exists on
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|  *RJ45* | with the RJ45 Physical Interface Tool, emulated nodes can be linked to real physical interfaces; using this tool, real networks and devices can be physically connected to the live-running emulation. |
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|  *Tunnel* | the Tunnel Tool allows connecting together more than one CORE emulation using GRE tunnels. |
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* *Annotation Tools*
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### Anotation Tools
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| Tool | Functionality |
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|---|---|
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@ -547,14 +549,11 @@ See the [EMANE](emane.md) chapter for details on using EMANE.
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CORE has a few ways to script mobility.
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* ns-2 script - the script specifies either absolute positions
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or waypoints with a velocity. Locations are given with Cartesian coordinates.
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* CORE API - an external entity can move nodes by sending CORE API Node
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messages with updated X,Y coordinates; the **coresendmsg** utility
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allows a shell script to generate these messages.
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* EMANE events - see [EMANE](emane.md) for details on using EMANE scripts to move
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nodes around. Location information is typically given as latitude, longitude,
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and altitude.
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| Option | Description |
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|---|---|
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| ns-2 script | the script specifies either absolute positions or waypoints with a velocity. Locations are given with Cartesian coordinates. |
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| CORE API | an external entity can move nodes by sending CORE API Node messages with updated X,Y coordinates; the **coresendmsg** utility allows a shell script to generate these messages. |
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| EMANE events | see [EMANE](emane.md) for details on using EMANE scripts to move nodes around. Location information is typically given as latitude, longitude, and altitude. |
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For the first method, you can create a mobility script using a text
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editor, or using a tool such as [BonnMotion](http://net.cs.uni-bonn.de/wg/cs/applications/bonnmotion/), and associate the script with one of the wireless
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