pygui: added layer menu to nodes, simple toggle support for nodes alone
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parent
f72d0d8a69
commit
1f55432ba2
4 changed files with 77 additions and 22 deletions
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@ -15,6 +15,10 @@ class LayersDialog(Dialog):
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def __init__(self, app: "Application") -> None:
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def __init__(self, app: "Application") -> None:
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super().__init__(app, "Canvas Layers", modal=False)
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super().__init__(app, "Canvas Layers", modal=False)
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self.list: Optional[ListboxScroll] = None
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self.list: Optional[ListboxScroll] = None
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self.selection: Optional[str] = None
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self.selection_index: Optional[int] = None
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self.delete_button: Optional[ttk.Button] = None
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self.toggle_button: Optional[ttk.Button] = None
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self.draw()
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self.draw()
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def draw(self) -> None:
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def draw(self) -> None:
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@ -23,18 +27,23 @@ class LayersDialog(Dialog):
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self.list.grid(sticky=tk.EW, pady=PADY)
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self.list.grid(sticky=tk.EW, pady=PADY)
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for name in self.app.canvas.layers.names():
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for name in self.app.canvas.layers.names():
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self.list.listbox.insert(tk.END, name)
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self.list.listbox.insert(tk.END, name)
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self.list.listbox.bind("<<ListboxSelect>>", self.list_select)
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frame = ttk.Frame(self.top)
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frame = ttk.Frame(self.top)
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frame.grid(sticky=tk.EW)
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frame.grid(sticky=tk.EW)
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for i in range(3):
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for i in range(3):
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frame.columnconfigure(i, weight=1)
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frame.columnconfigure(i, weight=1)
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button = ttk.Button(frame, text="Add", command=self.click_add)
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button = ttk.Button(frame, text="Add", command=self.click_add)
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button.grid(row=0, column=0, sticky=tk.EW, padx=PADX)
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button.grid(row=0, column=0, sticky=tk.EW, padx=PADX)
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button = ttk.Button(frame, text="Delete", command=self.click_delete)
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self.delete_button = ttk.Button(
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button.grid(row=0, column=1, sticky=tk.EW, padx=PADX)
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frame, text="Delete", command=self.click_delete, state=tk.DISABLED
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button = ttk.Button(frame, text="Toggle", command=self.click_toggle)
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)
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button.grid(row=0, column=2, sticky=tk.EW)
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self.delete_button.grid(row=0, column=1, sticky=tk.EW, padx=PADX)
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self.toggle_button = ttk.Button(
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frame, text="Toggle", command=self.click_toggle, state=tk.DISABLED
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)
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self.toggle_button.grid(row=0, column=2, sticky=tk.EW)
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def click_add(self):
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def click_add(self) -> None:
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name = SimpleStringDialog(self, self.app, "Add Layer", "Layer Name").ask()
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name = SimpleStringDialog(self, self.app, "Add Layer", "Layer Name").ask()
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if name:
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if name:
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result = self.app.canvas.layers.add_layer(name)
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result = self.app.canvas.layers.add_layer(name)
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@ -45,16 +54,21 @@ class LayersDialog(Dialog):
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"Add Layer", f"Duplicate Layer: {name}", parent=self
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"Add Layer", f"Duplicate Layer: {name}", parent=self
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)
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)
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def click_delete(self):
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def list_select(self, event: tk.Event) -> None:
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selection = self.list.listbox.curselection()
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self.selection_index = self.list.listbox.curselection()
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if not selection:
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if not self.selection_index:
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return
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self.selection = None
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name = self.list.listbox.get(selection)
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state = tk.DISABLED
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print(name)
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else:
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self.selection = self.list.listbox.get(self.selection_index)
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state = tk.NORMAL
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self.toggle_button.config(state=state)
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self.delete_button.config(state=state)
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def click_toggle(self):
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def click_delete(self) -> None:
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selection = self.list.listbox.curselection()
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self.app.canvas.layers.delete_layer(self.selection)
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if not selection:
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self.list.listbox.delete(self.selection_index)
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return
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self.list.listbox.event_generate("<<ListboxSelect>>")
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name = self.list.listbox.get(selection)
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print(name)
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def click_toggle(self) -> None:
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self.app.canvas.layers.toggle_layer(self.selection)
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@ -14,6 +14,7 @@ class SimpleStringDialog(Dialog):
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self, master: tk.BaseWidget, app: "Application", title: str, prompt: str
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self, master: tk.BaseWidget, app: "Application", title: str, prompt: str
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):
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):
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super().__init__(app, title, master=master)
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super().__init__(app, title, master=master)
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self.bind("<Return>", lambda e: self.destroy())
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self.prompt: str = prompt
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self.prompt: str = prompt
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self.value = tk.StringVar()
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self.value = tk.StringVar()
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self.entry: Optional[ttk.Entry] = None
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self.entry: Optional[ttk.Entry] = None
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@ -1,10 +1,40 @@
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import tkinter as tk
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import tkinter as tk
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from functools import partial
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from typing import TYPE_CHECKING, Dict, Iterable, Set
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from typing import TYPE_CHECKING, Dict, Iterable, Set
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from core.gui import themes
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if TYPE_CHECKING:
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if TYPE_CHECKING:
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from core.gui.app import Application
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from core.gui.graph.graph import CanvasGraph
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from core.gui.graph.graph import CanvasGraph
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class LayersMenu(tk.Menu):
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def __init__(self, master: tk.BaseWidget, app: "Application", item: int) -> None:
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super().__init__(master)
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themes.style_menu(self)
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self.app: "Application" = app
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self.item: int = item
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self.buttons: Dict[str, tk.BooleanVar] = {}
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self.draw()
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def draw(self) -> None:
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for name in self.app.canvas.layers.names():
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value = self.app.canvas.layers.in_layer(name, self.item)
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var = tk.BooleanVar(value=value)
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self.buttons[name] = var
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self.add_checkbutton(
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label=name, variable=var, command=partial(self.click_layer, name)
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)
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def click_layer(self, name):
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value = self.buttons[name].get()
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if value:
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self.app.canvas.layers.add_item(name, self.item)
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else:
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self.app.canvas.layers.delete_item(name, self.item)
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class CanvasLayers:
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class CanvasLayers:
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def __init__(self, canvas: "CanvasGraph"):
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def __init__(self, canvas: "CanvasGraph"):
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self.canvas: "CanvasGraph" = canvas
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self.canvas: "CanvasGraph" = canvas
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@ -25,20 +55,24 @@ class CanvasLayers:
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items = self.layers.pop(name, set())
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items = self.layers.pop(name, set())
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hidden_items = self.all_hidden()
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hidden_items = self.all_hidden()
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items -= hidden_items
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items -= hidden_items
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self.canvas.config(items, state=tk.NORMAL)
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for item in items:
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self.canvas.itemconfig(item, state=tk.NORMAL)
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def in_layer(self, name: str, item: int) -> bool:
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return item in self.layers.get(name, set())
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def add_item(self, name: str, item: int) -> None:
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def add_item(self, name: str, item: int) -> None:
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if name in self.layers:
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if name in self.layers:
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self.layers[name].add(item)
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self.layers[name].add(item)
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if name in self.hidden:
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if name in self.hidden:
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self.canvas.config(item, state=tk.HIDDEN)
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self.canvas.itemconfig(item, state=tk.HIDDEN)
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def delete_item(self, name: str, item: int) -> None:
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def delete_item(self, name: str, item: int) -> None:
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if name in self.layers:
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if name in self.layers:
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self.layers[name].remove(item)
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self.layers[name].remove(item)
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hidden_items = self.all_hidden()
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hidden_items = self.all_hidden()
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if item not in hidden_items:
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if item not in hidden_items:
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self.canvas.config(item, state=tk.NORMAL)
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self.canvas.itemconfig(item, state=tk.NORMAL)
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def toggle_layer(self, name: str) -> None:
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def toggle_layer(self, name: str) -> None:
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items = self.layers[name]
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items = self.layers[name]
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@ -46,10 +80,12 @@ class CanvasLayers:
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self.hidden.remove(name)
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self.hidden.remove(name)
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hidden_items = self.all_hidden()
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hidden_items = self.all_hidden()
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items -= hidden_items
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items -= hidden_items
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self.canvas.config(items, state=tk.NORMAL)
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for item in items:
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self.canvas.itemconfig(item, state=tk.NORMAL)
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else:
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else:
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self.hidden.add(name)
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self.hidden.add(name)
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self.canvas.config(items, state=tk.HIDDEN)
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for item in items:
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self.canvas.itemconfig(item, state=tk.HIDDEN)
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def all_hidden(self) -> Set[int]:
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def all_hidden(self) -> Set[int]:
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items = set()
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items = set()
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@ -19,6 +19,7 @@ from core.gui.dialogs.wlanconfig import WlanConfigDialog
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from core.gui.frames.node import NodeInfoFrame
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from core.gui.frames.node import NodeInfoFrame
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from core.gui.graph import tags
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from core.gui.graph import tags
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from core.gui.graph.edges import CanvasEdge, CanvasWirelessEdge
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from core.gui.graph.edges import CanvasEdge, CanvasWirelessEdge
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from core.gui.graph.layers import LayersMenu
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from core.gui.graph.tooltip import CanvasTooltip
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from core.gui.graph.tooltip import CanvasTooltip
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from core.gui.images import ImageEnum
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from core.gui.images import ImageEnum
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from core.gui.nodeutils import ANTENNA_SIZE, NodeUtils
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from core.gui.nodeutils import ANTENNA_SIZE, NodeUtils
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@ -271,6 +272,9 @@ class CanvasNode:
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edit_menu.add_command(label="Copy", command=self.canvas_copy)
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edit_menu.add_command(label="Copy", command=self.canvas_copy)
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edit_menu.add_command(label="Delete", command=self.canvas_delete)
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edit_menu.add_command(label="Delete", command=self.canvas_delete)
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self.context.add_cascade(label="Edit", menu=edit_menu)
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self.context.add_cascade(label="Edit", menu=edit_menu)
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layer_menu = LayersMenu(self.context, self.app, self.id)
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self.context.add_cascade(label="Layer", menu=layer_menu)
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self.context.tk_popup(event.x_root, event.y_root)
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self.context.tk_popup(event.x_root, event.y_root)
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def click_cut(self) -> None:
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def click_cut(self) -> None:
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