changes for sessions to use EventTypes for state/hooks directly
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parent
0e299d5af4
commit
1e8d1ecd9f
12 changed files with 95 additions and 95 deletions
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@ -228,7 +228,7 @@ class CoreHandler(socketserver.BaseRequestHandler):
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coreapi.CoreEventTlv,
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[
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(EventTlvs.NODE, event_data.node),
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(EventTlvs.TYPE, event_data.event_type),
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(EventTlvs.TYPE, event_data.event_type.value),
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(EventTlvs.NAME, event_data.name),
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(EventTlvs.DATA, event_data.data),
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(EventTlvs.TIME, event_data.time),
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@ -723,7 +723,7 @@ class CoreHandler(socketserver.BaseRequestHandler):
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if message.flags & MessageFlags.STRING.value:
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self.node_status_request[node.id] = True
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if self.session.state == EventTypes.RUNTIME_STATE.value:
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if self.session.state == EventTypes.RUNTIME_STATE:
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self.send_node_emulation_id(node.id)
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elif message.flags & MessageFlags.DELETE.value:
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with self._shutdown_lock:
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@ -966,7 +966,7 @@ class CoreHandler(socketserver.BaseRequestHandler):
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retries = 10
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# wait for session to enter RUNTIME state, to prevent GUI from
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# connecting while nodes are still being instantiated
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while session.state != EventTypes.RUNTIME_STATE.value:
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while session.state != EventTypes.RUNTIME_STATE:
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logging.debug(
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"waiting for session %d to enter RUNTIME state", sid
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)
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@ -1375,7 +1375,7 @@ class CoreHandler(socketserver.BaseRequestHandler):
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parsed_config = ConfigShim.str_to_dict(values_str)
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self.session.mobility.set_model_config(node_id, object_name, parsed_config)
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if self.session.state == EventTypes.RUNTIME_STATE.value and parsed_config:
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if self.session.state == EventTypes.RUNTIME_STATE and parsed_config:
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try:
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node = self.session.get_node(node_id)
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if object_name == BasicRangeModel.name:
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@ -1502,6 +1502,7 @@ class CoreHandler(socketserver.BaseRequestHandler):
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logging.error("error setting hook having state '%s'", state)
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return ()
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state = int(state)
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state = EventTypes(state)
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self.session.add_hook(state, file_name, source_name, data)
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return ()
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@ -1538,9 +1539,11 @@ class CoreHandler(socketserver.BaseRequestHandler):
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:return: reply messages
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:raises core.CoreError: when event type <= SHUTDOWN_STATE and not a known node id
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"""
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event_type_value = message.get_tlv(EventTlvs.TYPE.value)
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event_type = EventTypes(event_type_value)
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event_data = EventData(
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node=message.get_tlv(EventTlvs.NODE.value),
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event_type=message.get_tlv(EventTlvs.TYPE.value),
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event_type=event_type,
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name=message.get_tlv(EventTlvs.NAME.value),
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data=message.get_tlv(EventTlvs.DATA.value),
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time=message.get_tlv(EventTlvs.TIME.value),
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@ -1549,7 +1552,6 @@ class CoreHandler(socketserver.BaseRequestHandler):
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if event_data.event_type is None:
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raise NotImplementedError("Event message missing event type")
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event_type = EventTypes(event_data.event_type)
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node_id = event_data.node
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logging.debug("handling event %s at %s", event_type.name, time.ctime())
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@ -1667,25 +1669,19 @@ class CoreHandler(socketserver.BaseRequestHandler):
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unknown.append(service_name)
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continue
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if (
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event_type == EventTypes.STOP.value
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or event_type == EventTypes.RESTART.value
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):
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if event_type in [EventTypes.STOP, EventTypes.RESTART]:
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status = self.session.services.stop_service(node, service)
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if status:
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fail += f"Stop {service.name},"
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if (
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event_type == EventTypes.START.value
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or event_type == EventTypes.RESTART.value
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):
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if event_type in [EventTypes.START, EventTypes.RESTART]:
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status = self.session.services.startup_service(node, service)
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if status:
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fail += f"Start ({service.name}),"
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if event_type == EventTypes.PAUSE.value:
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if event_type == EventTypes.PAUSE:
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status = self.session.services.validate_service(node, service)
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if status:
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fail += f"{service.name},"
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if event_type == EventTypes.RECONFIGURE.value:
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if event_type == EventTypes.RECONFIGURE:
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self.session.services.service_reconfigure(node, service)
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fail_data = ""
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@ -2052,7 +2048,7 @@ class CoreUdpHandler(CoreHandler):
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current_session = self.server.mainserver.coreemu.sessions[session_id]
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current_node_count = current_session.get_node_count()
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if (
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current_session.state == EventTypes.RUNTIME_STATE.value
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current_session.state == EventTypes.RUNTIME_STATE
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and current_node_count > node_count
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):
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node_count = current_node_count
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