pygui: moved shadow node code to same file as regular nodes

This commit is contained in:
Blake Harnden 2021-01-14 23:46:25 -08:00
parent e7c721989f
commit 0fee29754d
3 changed files with 88 additions and 92 deletions

View file

@ -4,22 +4,18 @@ import math
import tkinter as tk import tkinter as tk
from typing import TYPE_CHECKING, Optional, Tuple, Union from typing import TYPE_CHECKING, Optional, Tuple, Union
from PIL.ImageTk import PhotoImage
from core.api.grpc.wrappers import Interface, Link from core.api.grpc.wrappers import Interface, Link
from core.gui import themes from core.gui import themes
from core.gui.dialogs.linkconfig import LinkConfigurationDialog from core.gui.dialogs.linkconfig import LinkConfigurationDialog
from core.gui.frames.link import EdgeInfoFrame, WirelessEdgeInfoFrame from core.gui.frames.link import EdgeInfoFrame, WirelessEdgeInfoFrame
from core.gui.graph import tags from core.gui.graph import tags
from core.gui.images import ImageEnum
from core.gui.nodeutils import ICON_SIZE
from core.gui.utils import bandwidth_text, delay_jitter_text from core.gui.utils import bandwidth_text, delay_jitter_text
if TYPE_CHECKING: if TYPE_CHECKING:
from core.gui.app import Application from core.gui.app import Application
from core.gui.graph.graph import CanvasGraph from core.gui.graph.graph import CanvasGraph
from core.gui.graph.manager import CanvasManager from core.gui.graph.manager import CanvasManager
from core.gui.graph.node import CanvasNode from core.gui.graph.node import CanvasNode, ShadowNode
TEXT_DISTANCE: int = 60 TEXT_DISTANCE: int = 60
EDGE_WIDTH: int = 3 EDGE_WIDTH: int = 3
@ -82,89 +78,6 @@ def arc_edges(edges) -> None:
edge.redraw() edge.redraw()
class ShadowNode:
def __init__(
self, app: "Application", canvas: "CanvasGraph", node: "CanvasNode"
) -> None:
self.app: "Application" = app
self.canvas: "CanvasGraph" = canvas
self.node: "CanvasNode" = node
self.id: Optional[int] = None
self.text_id: Optional[int] = None
self.image: PhotoImage = self.app.get_icon(ImageEnum.SHADOW, ICON_SIZE)
self.draw()
self.setup_bindings()
def setup_bindings(self) -> None:
self.canvas.tag_bind(self.id, "<Double-Button-1>", self.node.double_click)
self.canvas.tag_bind(self.id, "<Enter>", self.node.on_enter)
self.canvas.tag_bind(self.id, "<Leave>", self.node.on_leave)
self.canvas.tag_bind(self.id, "<ButtonRelease-3>", self.node.show_context)
self.canvas.tag_bind(self.id, "<Button-1>", self.node.show_info)
def draw(self) -> None:
x, y = self.node.position()
self.id: int = self.canvas.create_image(
x, y, anchor=tk.CENTER, image=self.image, tags=tags.NODE
)
self.text_id = self.canvas.create_text(
x,
y + 20,
text=f"{self.node.get_label()} [{self.node.canvas.id}]",
tags=tags.NODE_LABEL,
font=self.app.icon_text_font,
fill="#0000CD",
state=self.app.manager.show_node_labels.state(),
justify=tk.CENTER,
)
self.canvas.shadow_nodes[self.id] = self
self.canvas.shadow_core_nodes[self.node.core_node.id] = self
def position(self) -> Tuple[int, int]:
return self.canvas.coords(self.id)
def should_delete(self) -> bool:
for edge in self.node.edges:
other_node = edge.other_node(self.node)
if not other_node.is_wireless() and other_node.canvas == self.canvas:
return False
return True
def motion(self, x_offset, y_offset) -> None:
original_position = self.position()
self.canvas.move(self.id, x_offset, y_offset)
# check new position
bbox = self.canvas.bbox(self.id)
if not self.canvas.valid_position(*bbox):
self.canvas.coords(self.id, original_position)
return
# move text and selection box
self.canvas.move(self.text_id, x_offset, y_offset)
self.canvas.move_selection(self.id, x_offset, y_offset)
# move edges
for edge in self.node.edges:
edge.move_shadow(self)
for edge in self.node.wireless_edges:
edge.move_shadow(self)
def delete(self):
self.canvas.shadow_nodes.pop(self.id, None)
self.canvas.shadow_core_nodes.pop(self.node.core_node.id, None)
self.canvas.delete(self.id)
self.canvas.delete(self.text_id)
def hide(self) -> None:
self.canvas.itemconfig(self.id, state=tk.HIDDEN)
self.canvas.itemconfig(self.text_id, state=tk.HIDDEN)
def show(self) -> None:
self.canvas.itemconfig(self.id, state=tk.NORMAL)
self.canvas.itemconfig(self.text_id, state=tk.NORMAL)
class Edge: class Edge:
tag: str = tags.EDGE tag: str = tags.EDGE

View file

@ -11,9 +11,9 @@ from core.api.grpc.wrappers import Interface, Link
from core.gui import appconfig from core.gui import appconfig
from core.gui.dialogs.shapemod import ShapeDialog from core.gui.dialogs.shapemod import ShapeDialog
from core.gui.graph import tags from core.gui.graph import tags
from core.gui.graph.edges import EDGE_WIDTH, CanvasEdge, ShadowNode from core.gui.graph.edges import EDGE_WIDTH, CanvasEdge
from core.gui.graph.enums import GraphMode, ScaleOption from core.gui.graph.enums import GraphMode, ScaleOption
from core.gui.graph.node import CanvasNode from core.gui.graph.node import CanvasNode, ShadowNode
from core.gui.graph.shape import Shape from core.gui.graph.shape import Shape
from core.gui.graph.shapeutils import ShapeType, is_draw_shape, is_marker from core.gui.graph.shapeutils import ShapeType, is_draw_shape, is_marker
from core.gui.images import TypeToImage from core.gui.images import TypeToImage

View file

@ -2,7 +2,7 @@ import functools
import logging import logging
import tkinter as tk import tkinter as tk
from pathlib import Path from pathlib import Path
from typing import TYPE_CHECKING, Dict, List, Set, Tuple from typing import TYPE_CHECKING, Dict, List, Optional, Set, Tuple
import grpc import grpc
from PIL.ImageTk import PhotoImage from PIL.ImageTk import PhotoImage
@ -21,7 +21,7 @@ from core.gui.graph import tags
from core.gui.graph.edges import CanvasEdge, CanvasWirelessEdge from core.gui.graph.edges import CanvasEdge, CanvasWirelessEdge
from core.gui.graph.tooltip import CanvasTooltip from core.gui.graph.tooltip import CanvasTooltip
from core.gui.images import ImageEnum, Images from core.gui.images import ImageEnum, Images
from core.gui.nodeutils import ANTENNA_SIZE, NodeUtils from core.gui.nodeutils import ANTENNA_SIZE, ICON_SIZE, NodeUtils
if TYPE_CHECKING: if TYPE_CHECKING:
from core.gui.app import Application from core.gui.app import Application
@ -461,3 +461,86 @@ class CanvasNode:
def validate_service(self, service: str) -> None: def validate_service(self, service: str) -> None:
self._service_action(service, ServiceAction.VALIDATE) self._service_action(service, ServiceAction.VALIDATE)
class ShadowNode:
def __init__(
self, app: "Application", canvas: "CanvasGraph", node: "CanvasNode"
) -> None:
self.app: "Application" = app
self.canvas: "CanvasGraph" = canvas
self.node: "CanvasNode" = node
self.id: Optional[int] = None
self.text_id: Optional[int] = None
self.image: PhotoImage = self.app.get_icon(ImageEnum.SHADOW, ICON_SIZE)
self.draw()
self.setup_bindings()
def setup_bindings(self) -> None:
self.canvas.tag_bind(self.id, "<Double-Button-1>", self.node.double_click)
self.canvas.tag_bind(self.id, "<Enter>", self.node.on_enter)
self.canvas.tag_bind(self.id, "<Leave>", self.node.on_leave)
self.canvas.tag_bind(self.id, "<ButtonRelease-3>", self.node.show_context)
self.canvas.tag_bind(self.id, "<Button-1>", self.node.show_info)
def draw(self) -> None:
x, y = self.node.position()
self.id: int = self.canvas.create_image(
x, y, anchor=tk.CENTER, image=self.image, tags=tags.NODE
)
self.text_id = self.canvas.create_text(
x,
y + 20,
text=f"{self.node.get_label()} [{self.node.canvas.id}]",
tags=tags.NODE_LABEL,
font=self.app.icon_text_font,
fill="#0000CD",
state=self.app.manager.show_node_labels.state(),
justify=tk.CENTER,
)
self.canvas.shadow_nodes[self.id] = self
self.canvas.shadow_core_nodes[self.node.core_node.id] = self
def position(self) -> Tuple[int, int]:
return self.canvas.coords(self.id)
def should_delete(self) -> bool:
for edge in self.node.edges:
other_node = edge.other_node(self.node)
if not other_node.is_wireless() and other_node.canvas == self.canvas:
return False
return True
def motion(self, x_offset, y_offset) -> None:
original_position = self.position()
self.canvas.move(self.id, x_offset, y_offset)
# check new position
bbox = self.canvas.bbox(self.id)
if not self.canvas.valid_position(*bbox):
self.canvas.coords(self.id, original_position)
return
# move text and selection box
self.canvas.move(self.text_id, x_offset, y_offset)
self.canvas.move_selection(self.id, x_offset, y_offset)
# move edges
for edge in self.node.edges:
edge.move_shadow(self)
for edge in self.node.wireless_edges:
edge.move_shadow(self)
def delete(self):
self.canvas.shadow_nodes.pop(self.id, None)
self.canvas.shadow_core_nodes.pop(self.node.core_node.id, None)
self.canvas.delete(self.id)
self.canvas.delete(self.text_id)
def hide(self) -> None:
self.canvas.itemconfig(self.id, state=tk.HIDDEN)
self.canvas.itemconfig(self.text_id, state=tk.HIDDEN)
def show(self) -> None:
self.canvas.itemconfig(self.id, state=tk.NORMAL)
self.canvas.itemconfig(self.text_id, state=tk.NORMAL)